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Brad Shuber

Creative Leadership | Art Direction
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Art Director
Art Director and creative leader with over 30 years of experience building teams, franchises, and visual identities across AAA, indie, and co-development environments. Shipped more than 16 titles as well as dozens of DLC offerings on multiple platforms. Lead high-performance multidisciplinary art teams across internal studios and external partners, with a strong record of cross-functional collaboration. Beyond the product: designed content strategies, and frameworks for the multimillion-dollar Minecraft marketplace as well as directing merchandise and large scale events. Equally comfortable setting creative direction at the executive level, managing franchises across large eco systems, and contributing hands-on in Unreal Engine 5. Known for direct, thoughtful leadership that prioritizes both project outcomes and individual growth. 
A few of my Recent Projects, Click on Logos for Details.
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